Turn the remaining Dark Fantasy NPCs into generator assets (clothing, accessories, etc.). Separate Arms from Bodies to make them compatible with beards.Flesh out all new Clothing & Armor with a fitting FG graphic.Phase 1: Establishing a generator base (<- current phase) Other new body part types (currently empty) include Skin Marks (which can be used to show all kinds of things on the skin), Armor Parts (which allows armor modifications such as spikes, sigils and other things to be placed over armors), Weapons & Shields (which enables you to add handheld weapons and shields to the character).Clothing is divided into Clothing (civilian clothing) and Armor (military uniforms or armor).Body & Head as well as Heads & Ears are separated from each other to allow independent use and open more possibilities.(back, sides, front) WaywardMartian also edited the Dark Fantasy Actors and made 8 Headgears useable by male and female characters Headgear exists as a new type of generator part, allowing up to 4 mask colors for color variations as well as 3 layers for face graphics.Clothing & Body: Thanks to WaywardMartian, a total over 60 clothing/armor variants exist (30+ for male, 30+ for female), as well as 5 Bodies & Heads, four with fixed skin color and one with a gradient mask.All Generator Parts except clothing and cloak 1&2 have been converted.New Sheet Size: 97x97 character slots (291x388 per character, 1164x776 for a 8 character sheet) this allows for more possibilities both in height and width.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |